How Designers Engineer Luck Into Video Games
Programming luck involves a lot of rule-bending and mind-manipulation.
Programming luck involves a lot of rule-bending and mind-manipulation.
Simon Parkin Nautilus Jan 2017 10min Permalink
Rosie grew up in a succession of decrepit houses in South London with one man and a rotating cast of women, who claimed that they had found her on the streets as an infant. The man, Aravindan Balakrishnan—Comrade Bala, as he wanted to be called—was the head of the household. He instructed the women to deny Rosie’s existence to outsiders, and forbade them from comforting her when she cried.
Simon Parkin New Yorker Dec 2016 10min Permalink
Who was Ashraf Marwan working for when he fell to his death from the balcony of a London flat?
Simon Parkin The Guardian Sep 2015 25min Permalink
On Swedish game designer Markus Persson and his singular creation, Minecraft, which has sold over twenty million copies and earned Persson over a hundred million dollars last year.
Simon Parkin New Yorker Apr 2013 10min Permalink